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RiftMaster

35 Game Reviews

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Haha!

Good to see something new from Tom! The graphics by Jeff were amazing, and the menues and stuff by Stamper was cool as always.

And the last guy who said the programming wasn't anything different than "last piece of cake" obviously isn't a programmer. Notice the particle fx and the debris (in the form of teeth knocked out).

Fun little game :D

blatant Barbarian Bob rip

The only thing original about this was it's glitches and boring gameplay. You have some talent but you completely wasted it by ripping off someone else.

Coolest physics based flash game out there

The antithesis of a simple concept with epic gameplay value.

Not bad.

But dude. There is nothing original about this. The characters look like a rip of Wink+Vectorman+Madness, and you don't know how to nest your game engine inside a movieclip. Why do so few people know how to frickin' nest their game engines? I'm getting really disgusted with enemies and items appearing over the damn HUD!

And by that I mean, I see that in just about every game I play. Are me and Tom the only ones who know how to do this?

What

I don't get it. This isn't much of a game at all. This maybe would have been good like 4 years ago, but come on man, learn to code and make something interesting. This was just really difficult and boring. Had nothing to it.

Good stuff.

Great graphics and atmosphere, especially on the sidescrolling levels. the FPS level was a bit of a low point but I did like how you could damage lots of different crap you shot at. (I was actually making a shooter years ago that let you shoot and destroy just about anything you saw... never finished it though :( )

But yeah like I said above, really enjoyed the atmospheric elements in the sidescrolling levels. The rain and lightening and shit like that. Not enough people do that in their games, I always try to put atmospheric elements like snow or clouds or rain or whatever in my games, so it's cool to see someone else with the same mindset. Keep up the good work. It's a shame you couldn't finish this project, but at least it's way more complete than that other half-finished game you made. Personally if you couldn't finish this I would have just quickly wrapped it up and not make it evident that it's an incomplete project. It's a decent-sized flash game, but by telling people it's incomplete it almost makes it seem smaller ya know?

A classic

Some dork said this in the previous review:
"Sorry guys, but this flash was definately one of the worst I have ever seen. The graphics are so bad(I know they're suppose to be), that I couldn't tell the difference from the enemies and the lazer upgrades!! BAD, BAD, BAD!!"

HA! this coming from someone dumb enough to name themselves after a shitty EMO-FAG band!

Lighten up people! this game rocks. it was the shit then & it's the shit now! if you dont like it go fuck yourself!

Pretty good

But too short and the gameplay is unvaried and redundant.

Nice!

Very fun and addicting. music got a little annoying but no big deal. i liked the weapon powerups at the end of each wave. nice simple little oldschool style game. I liked the presentation too. I'll be looking forward to the full version. Keep it up bro.

Not bad :)

Not very interactive but I liked the art and animation. beautiful to look at, though it is just an interactive movie. I'd like to see more of a real game from you, your art is very promising, and your ideas are solid.

Founder & Director of independent studio, Diverge Creations.

Age 38, Male

Game Developer

Nowhere

Everywhere

Joined on 3/17/01

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